/*-----------------------------------------------------------------------
**
**	Onboard.h
**	
**---------------------------------------------------------------------*/

#ifndef ONBOARD_H
#define ONBOARD_H
  
extern char SpeedRequest[];
extern char DirectionRequest[];
extern char WeaponsRequest[];
extern char SpecialsRequest[];

#define max(a,b)    ((a > b) ? a : b)
                 
//
// Some general enumerations
//
     
enum {FORWARD, REVERSE};
enum {FORWARDS, BACKWARDS};
enum {FALSE, TRUE};
enum {false, true};
enum {FRONT, REAR};     
enum {OFF, ON};
enum {UP, DOWN};
enum {OPEN, CLOSED};

#endif